BattleSheep

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Contents

Overview

Actions

You will get a certain amount of action points per turn. Sheep can only be moved a limited amount each, so the movement will have to be spread out. Perhaps also make it harder to move solitary sheep.

Attacking is performed automatically when a sheep is near another sheep. The actions are processed in the following order, sorted by the speed of the sheep:

  • Ordered moves
  • Wandering of sheep
  • Attacks
  • Sheep creation

Unit Stats

  • Attack - Ability to attack
  • Defense - Ability to defend
  • Speed - Determines which sheep moves first, and which attacks first during combat.
  • Obedience - Determines how much the sheep is willing to move per turn
  • Wool - This is the same as hitpoints. Once all of a sheep's wool is gone, it dies of embaressment

See more: Unit Stats (prolly out of date)

Player Stats

  • Mustering - How well (0 to 999,999) you can keep sheep where you want them. The more sheep you have, the more this will become an issue.
  • Stamina - Determines movement points granted each turn.

Battlesheep Player Stats

Random Things

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